Attachments tuned:Fabricator Mag
Source: official patch notes ↗Weapons / SMG
CARBON 57
Close range at LV 41: 5 of 5 final

Your build · 5/5
5 of 5 unlocked at LV 41
Damage range
Latest balance changes
Full history (8)- Addressed an animation issue when using hybrid optics on the Carbon 57.
Alternatives in this class
All weaponsCARBON 57 FAQ
What is the best CARBON 57 build?
We have ready builds for the CARBON 57: mid range, close range, prestige, all-rounder, long range. Pick a style and your weapon level in the lab above and we equip the right parts for that level, with stand-ins until the parts unlock.
What is the CARBON 57 max level?
The CARBON 57 maxes out at weapon level 41. After that you can enter weapon prestige and unlock its prestige attachment.
How many attachments does the CARBON 57 have?
We list 45 compatible attachments for the CARBON 57 across 9 slots, each with its unlock level and what it does.
What is the CARBON 57 prestige attachment?
The prestige attachment is the MFS Renown Plus Extended Mag. It unlocks after you reach max level and enter weapon prestige.
Was the CARBON 57 changed recently?
The last official change to the CARBON 57 was in Season 05 (2026-07-22). The patch notes have changed it 8 times since launch — all listed in the History tab.
What are the alternatives to the CARBON 57?
In the same class: MPC-25, RAZOR 9MM, RK-9. Each has its own page with level-by-level builds.
OFFICIAL BALANCE HISTORY · 8 UPDATES
From each season's official patch notes. Damage-range changes are shown as direction only; other changes as written.
Attachments tuned:Fabricator Mag
Source: official patch notes ↗- Addressed an animation issue when using hybrid optics on the Carbon 57.
- Maximum Damage Range: more damage, longer range
- Medium Damage Range 1: longer range
- Aim Down Sight Time improved from 245ms to 240ms.
- Sprint to Fire Time improved from 180ms to 170ms.
- Tactical Sprint to Fire Time improved from 300ms to 290ms.
- Slide to Fire Time improved from 380ms to 370ms.
- Dive to Fire Time improved from 460ms to 450ms.
Attachments tuned:10.2" EX-3 Heavy Barrel ×2
Source: official patch notes ↗- Maximum Damage Range: more damage, shorter range
- Medium Damage Range 1: more damage, longer range
- Medium Damage Range 2: more damage, longer range
- Minimum Damage Range: more damage
- Aim Down Sight Time increased from 240ms to 245ms.
- Sprint to Fire Time increased from 170ms to 180ms.
- Tactical Sprint to Fire Time increased from 290ms to 300ms.
- Slide to Fire Time increased from 360ms to 380ms.
- Dive to Fire Time increased from 440ms to 460ms.
- Addressed an issue that caused ironsights to be misaligned in ADS.
Attachments tuned:Goliath Steady GripDulcet Control GripHeavy Bound Pad ×45.56x30mm Overpressured
Source: official patch notes ↗Attachments tuned:14" Rockleigh Barrel11" Greaves Repose BarrelQuickstep Foregrip ×2Sapper Guard HandstopGraph-Aero Stock ×3Bowen Resolute Pad
Source: official patch notes ↗- Medium Damage Range 2: longer range
Attachments tuned:14” Rockleigh Barrel11” Greaves Repose BarrelDulcet Control GripGoliath Steady GripEMT3 Agile Laser
Source: official patch notes ↗




