- Sprint to Fire Time increased from 230ms to 250ms.
- ADS Time increased from 310ms to 320ms.
- Slide to Fire Time increased from 400ms to 440ms.
- Dive to Fire Time increased from 480ms to 520ms.
- +1 more
Weapons / Shotgun
ECHO 12
Close range at LV 36: 5 of 5 final

Your build · 5/5
5 of 5 unlocked at LV 36
Damage range
Waiting for a verified source.
Latest balance changes
Full history (5)- Medium Damage Range 2: longer range
- Minimum Damage Range: longer range
- Reduced detonation delay after bounce from 200ms to 150ms.
- Explosion inner radius increased from 40 to 55.
- +1 more
Alternatives in this class
All weaponsECHO 12 FAQ
What is the best ECHO 12 build?
We have ready builds for the ECHO 12: close range, prestige, all-rounder, long range. Pick a style and your weapon level in the lab above and we equip the right parts for that level, with stand-ins until the parts unlock.
What is the ECHO 12 max level?
The ECHO 12 maxes out at weapon level 36. After that you can enter weapon prestige and unlock its prestige attachment.
How many attachments does the ECHO 12 have?
We list 40 compatible attachments for the ECHO 12 across 9 slots, each with its unlock level and what it does.
What is the ECHO 12 prestige attachment?
The prestige attachment is the 18” MFS Greyhound Barrel. It unlocks after you reach max level and enter weapon prestige.
Was the ECHO 12 changed recently?
The last official change to the ECHO 12 was in Season 06 (2026-10-14). The patch notes have changed it 5 times since launch — all listed in the History tab.
What are the alternatives to the ECHO 12?
In the same class: AKITA, M10 BREACHER, SG-12. Each has its own page with level-by-level builds.
OFFICIAL BALANCE HISTORY · 5 UPDATES
From each season's official patch notes. Damage-range changes are shown as direction only; other changes as written.
- Sprint to Fire Time increased from 230ms to 250ms.
- ADS Time increased from 310ms to 320ms.
- Slide to Fire Time increased from 400ms to 440ms.
- Dive to Fire Time increased from 480ms to 520ms.
- Hip Spread while sprinting increased by 2 degrees.
- Medium Damage Range 2: longer range
- Minimum Damage Range: longer range
- Reduced detonation delay after bounce from 200ms to 150ms.
- Explosion inner radius increased from 40 to 55.
- Explosion middle radius increased from 80 to 95.
- Medium Damage Range 1: longer range
- Medium Damage Range 2: longer range
Attachments tuned:Dragon's Breath ×4
Source: official patch notes ↗- Sprint Hipfire Spread increased by 1.9 degrees.
Attachments tuned:Twin Dampener17.3” Nero-Twin Barrel ×6Greaves Fortrex Drum ×2VAS BravoTap Drum ×2Echo Modified ChokeGreaves Stalker Stock ×23mW Motion Strike LaserDragon's Breath ×412 Gauge Slugs ×9
Source: official patch notes ↗

