- Sprint to Fire Time increased from 200ms to 220ms.
- ADS Time increased from 250ms to 270ms.
- Slide to Fire Time increased from 400ms to 420ms.
- Dive to Fire Time increased from 480ms to 500ms.
- +1 more
Weapons / Shotgun
SG-12
Close range at LV 38: 5 of 5 final

Your build · 5/5
5 of 6 unlocked at LV 38
Damage range
Waiting for a verified source.
Latest balance changes
Full history (4)Attachments tuned:12 Gauge Dragon's Breath ×4
Source: official patch notes ↗Alternatives in this class
All weaponsSG-12 FAQ
What is the best SG-12 build?
We have a ready build for the SG-12: close range. Pick a style and your weapon level in the lab above and we equip the right parts for that level, with stand-ins until the parts unlock.
What is the SG-12 max level?
The SG-12 maxes out at weapon level 38. After that you can enter weapon prestige and unlock its prestige attachment.
How many attachments does the SG-12 have?
We list 41 compatible attachments for the SG-12 across 8 slots, each with its unlock level and what it does.
What is the SG-12 prestige attachment?
The prestige attachment is the MFS Pulse Fire Taclight. It unlocks after you reach max level and enter weapon prestige.
Was the SG-12 changed recently?
The last official change to the SG-12 was in Season 06 (2026-10-14). The patch notes have changed it 4 times since launch — all listed in the History tab.
What are the alternatives to the SG-12?
In the same class: AKITA, ECHO 12, M10 BREACHER. Each has its own page with level-by-level builds.
58 LIVE weapons does not mean every combat stat is complete. Documented verified coverage: scalar damage 29/58, model-aware damage 33/58, legacy scalar RPM/TTK 4/58. Unverified values are labeled and never shown as zero.
COMBAT SNAPSHOT
Combat data
Black Ops 7 Multiplayer numbers when documented — never silently replaced by Warzone. · Supported
HEAD
Not verified
BODY
Not verified
RPM
Not verified
TTK (close)
Not verified
Magazine
8
RANGE
0–5.08 m
| RANGE | DMG | STK | TTK |
|---|---|---|---|
| 0–5.1m | — | — | — |
| 5.1–8.9m | — | — | — |
| 9–19m | — | — | — |
| 20–25.4m | — | — | — |
Range table
| Range | Damage | STK | TTK |
|---|---|---|---|
| 0–5.1m | — | — | Needs verified RPM |
| 5.1–8.9m | — | — | Needs verified RPM |
| 9–19m | — | — | Needs verified RPM |
| 20–25.4m | — | — | Needs verified RPM |
Handling
ADS, recoil, and mobility numbers are not published in our verified set.


